WOW LEVELING GUIDE FOR BEGINNER AND EXPERT PLAYERS

Thank you for coming !..I hope this blog of WORLD OF WARCRAFT leveling guide can give u some benefit to leveling your character, i also want to make your character become to more easier level up from my wow leveling guide. This site will help you in leveling and save your time for faster leveling.

Tuesday, September 18, 2007

All Basic Leveling Guide

All Basic Leveling Guide

Index:

  1. Level 1-12
  2. Level 12-20
  3. Level 20-22

Most of these have been long-established to be good, but in order to prevent overcrowding in areas I will try to list more than a few different places, all of which should be pretty decent. More often than not, the area will only hold one or two people maximum as far as spawn rates go - any additional than that and you have too many people and too little mobs to hold up them. Unfortunately, because of this, you might end up somewhere that isn't fairly as good as you might've hoped, and if that's the case, I apologize in advance.

The levels are approximate; you may or may not have to supplement grinding for one or two levels in order to move onto the next zone early on, although most of the later parts deal regularly with areas to grind in. Also, when a level is listed next to a grind area, that means this is the level at which you can additional than likely *start* grinding the mobs. You can probably *stop* grinding them about 4-5 levels history where the start level is. In fact, it's probably suggested that you do stop 4 levels past them.

Also, keep in mind that this is typically for Alliance players, as it's the only faction I've played and therefore have no experience with Horde lands. You'll also note the lack of Kalimdor lands up until Feralas/Tanaris. While I'm not proverb Ashenvale, Stonetalon Mountains, Thousand Needles or Desolace are bad places, I truthfully have no experience with them either, and these areas that I do list are typically enough to take you up in levels.

Please note that the level listed next to a place, if there is one, is the level recommended to *begin* the place. Each place should characteristically be able to last you for 4-5 levels (with the exception of quest areas), whether you have the endurance to stay at that one place for that long is one more thing.

Thanks to everyone that has contribute and added to the list!

Level 1-12:

- Newbie Zone: You might have to leave at level 11.

Level 12-20:

- Westfall [Sentinel Hill, Westfall Lighthouse]
- Loch Modan [Thelsamar, Farstrider's Lodge, Stonewrought Dam]
- Darkshore [Auberdine]
- Elite Area: Mo'grosh mound (Loch Modan)
- Instance: Deadmines

full the easiest quests in the first area that you go to (Night Elves should visit Darkshore first, Dwarves/Gnomes should visit Loch Modan first, Humans be supposed to visit Westfall first.) Move onto the after that zone, and do the same, but this time you can complete more of the zone. Leave the most hard, unless you can get a group for them - don't waste too much time on it, although. Move onto the last zone and complete all, or nearly all of the quests obtainable in that zone. By this time, you should be about level 17-18. Go back to the first zone, and full the rest of the quests there.

Typically, my "first zone" is Westfall, in which case you can go reverse when you are done with both Loch Modan and Darkshore, and ending the Van Cleef line of quests and be at a good level to run the occurrence.

Level 20-22:

- Redridge Mountains [Lakeshire, Tower of Azora in Elwynn]

again, do the easy quests in Redridge, which be supposed to take you up to level 21 or 22. Skip the more difficult quests except you have a group for them. I'd skip the entire Stonewatch Keep area of quests just simply because that whole area itself is crap.