Implemented from a variety of posts by Horde players that have contributed. Some of these spots were also in use from Ratama of Nurfed.
14-16: Pirates south of Ratchet (Barrens)
16-19: Various wildlife, especially cats, in Barrens. Note that if you're by means of a dagger crit build, after that exp for this is insane.
19-22: Bramblescar (Barrens) on lizards and quillboars. Unless you're responsibility leatherworking, just leave the lizards by yourself.
22-24: Tarren Mill (Hillsbrad) on bears and spiders. Dagger crit chain heaven.
24-26: crossways the road from Tarren Mill on top of tougher bears and cats. Dagger crit chain heaven.
26-28: Spiders/Bears in reverse of Syndicate tower (Hillsbrad)
28-30: Cats and Spiders approximately Nethander Stead (Hillsbrad)
30-32: Harpies in cave (Thousand Needles)
NE of Brackenwall (2 min run there)- Raptor den
36-37 raptors there – lots and many of them in there
40-42 Skeletons in Desolace. They're about the only squishies I might find to grind on. It's part of an
42-45 Jungle Stalkers in SV. The loot drop isn't near as good as the Lashtails, but they're as soggy as ever. Also, they don't seem to have the cheap attack that the lashtails do. Virtually no one kills these guys on my server, and they're simply chainable.
WoW power leveling Archive
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2007
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August
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- Grinding Satyrs in Azshara, Levels 51-54
- WoW Shadowmoon NPC Helps You Grind Out 64-67
- Cartographer - The Ultimate Questing Addon
- WoW Jame's Leveling Guide
- WoW Profession Leveling 1-375 from Wow Forum
- WoW Lethals Pocket Guide to Efficient Leveling
- WoW Guide for Feral & Balance leveling v.2.0 |
- WoW Guide for Feral/Leveling/PvP Spec post-1
- WoW Guide for Feral/Leveling/PvP Spec post-1
- WoW Guide for Feral/Leveling/PvP Spec post-1.
- WoW Guide for Feral/Leveling/PvP Spec post-1.
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July
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- WoW Proper Leveling-Specced Rogue
- WoW Midgame Guide Mage Leveling
- WoW Alliance Leveling Guide
- WoW Crafting Leatherworking 1-200
- WoW Leveling Weapon Skill Easy As A Hunter
- WoW Horde Leveling 1-60
- WoW Hunter Powerleveling Strategy
- WoW BCC Level 1-60 in 4 days
- WoW Talents for Speed-Leveling
- WoW Alliance powerlevel 1-70 in 8 days Prt14
- WoW Lethals Pocket Guide to Efficient Leveling
- WoW Lethals Alliance 1-70 Guide
- WoW All Basic Leveling Guide
- WoW Re-useable enchanted items for powerleveling
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August
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Tuesday, September 18, 2007
WoW Horde leveling
All Basic Leveling Guide
All Basic Leveling Guide
Index:
Most of these have been long-established to be good, but in order to prevent overcrowding in areas I will try to list more than a few different places, all of which should be pretty decent. More often than not, the area will only hold one or two people maximum as far as spawn rates go - any additional than that and you have too many people and too little mobs to hold up them. Unfortunately, because of this, you might end up somewhere that isn't fairly as good as you might've hoped, and if that's the case, I apologize in advance.
The levels are approximate; you may or may not have to supplement grinding for one or two levels in order to move onto the next zone early on, although most of the later parts deal regularly with areas to grind in. Also, when a level is listed next to a grind area, that means this is the level at which you can additional than likely *start* grinding the mobs. You can probably *stop* grinding them about 4-5 levels history where the start level is. In fact, it's probably suggested that you do stop 4 levels past them.
Also, keep in mind that this is typically for
Please note that the level listed next to a place, if there is one, is the level recommended to *begin* the place. Each place should characteristically be able to last you for 4-5 levels (with the exception of quest areas), whether you have the endurance to stay at that one place for that long is one more thing.
Thanks to everyone that has contribute and added to the list!
Level 1-12:
- Newbie Zone: You might have to leave at level 11.
Level 12-20:
- Westfall [Sentinel Hill, Westfall Lighthouse]
- Loch Modan [Thelsamar, Farstrider's Lodge, Stonewrought Dam]
- Darkshore [Auberdine]
- Elite Area: Mo'grosh mound (Loch Modan)
- Instance: Deadmines
full the easiest quests in the first area that you go to (Night Elves should visit Darkshore first, Dwarves/Gnomes should visit Loch Modan first, Humans be supposed to visit Westfall first.) Move onto the after that zone, and do the same, but this time you can complete more of the zone. Leave the most hard, unless you can get a group for them - don't waste too much time on it, although. Move onto the last zone and complete all, or nearly all of the quests obtainable in that zone. By this time, you should be about level 17-18. Go back to the first zone, and full the rest of the quests there.
Typically, my "first zone" is Westfall, in which case you can go reverse when you are done with both Loch Modan and Darkshore, and ending the Van Cleef line of quests and be at a good level to run the occurrence.
Level 20-22:
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again, do the easy quests in Redridge, which be supposed to take you up to level 21 or 22. Skip the more difficult quests except you have a group for them. I'd skip the entire Stonewatch Keep area of quests just simply because that whole area itself is crap.
Monday, September 10, 2007
WoW Alliance Leveling Guide 60-70
"The Fastest Path to 70!"
Not everyone is out to explore or sit back and casually level. Some need that rush of speeding through the levels so they can join their friends in the endgame. That's exactly what this guide is designed to do, get you to level 70 as fast as possible.
This continues from our rough 1-60 leveling guide and takes a differnt approach. We take you through quest by quest so that you know exactly what quests to do and in what order. We draw from various resources, mostly our own experience, to bring you this very valuable information for getting to level 70 as fast as possible.
So here you go! Happy adventures! As a reminder this guide is currently being created and as such will be updated frequently. Check back often to see more!
Level Sixty to Sixty One
To start off, save yourself a little bit of time and pick up the Nethergarde Bitter from Nethergarde keep on your way to Outland. Why? Well a quest requires it and it's really annoying to walk all the way back to Nethergarde to pick it up.
Start off by picking up the quest "Through the Dark Portal" at the entrance of the Dark Portal just outside of it. Go to Commander Duron who is on the otherside of the portal and turn it in and accept "Arrivial in Outland". Take the Griffon to Honor Hold while accepting "Journey to Honor Hold"..
Once at Honor Hold turn in "Journey to Honor Hold" and pick up "Force Commander Danath". Head to the castle and turn in "Force Commander Danath" and pick up "The Legion Reborn" and "Know Your Enemy"
Head out of Honor Hold towards about 51,60ish where there is a tower. Turn in "Know your Enemy" and pick up "Fel Orc Scavengers" along with "Waste not, Want not". Then head to 61,59 and turn in "The Legion Reborn" and pick up "The Path of Anguish".
At about 60,50 there is a large group of Bonechewer Orcs along with tons of broken machine parts. Pick up the machine parts while killing orcs at the same time to get two of these quests done at once.
Next up demons need to be slayed. Head to 68,55 or 65,45 and kill a Dreadcaller, 6 Infernal Warbringers, and 4 Flamewalker Imps. This is for "The Path of Anguish" and can be kind of hard since you may get a good deal of enemies on you at one time from spawns and pathing. Afterwards head back to 61,59 and turn "The Path of Anguish" while picking up "Expedition Point". Then head for 71,61.
At the "Expedition Point" (it's the broken Felreaver with the all the Alliance on it) turn in "Expedition Point"while picking up "Disrupt Their Reinforcements". Go north east and kill demons at 71,56 for 8 Demonic Rune Stones. Afterwards use the dynamite you were given on the portals at 72,58 and 71,55.
Head back to 71,61 and turn in "Disrupt Their Reinforcements". Then accept "Mission: The Murketh and Shaadraz Gateways". This is the bombing run, so be ready for some fun! Talk with Wing Commander Dabir'ee who will put you on an armored gryphon. When you're flying, you'll fly over a portal. Click on the bomb when you get over it and the circle will turn green. Take out both portals and return and turn in "Mission: The Murketh and Shaadraz Gateways". Then accept "Shatter Point" and get on the gryphon again. This time you'll fly to a floating Island near the Dark Portal.
At Shatter Point accept "Wing Commander Gryphongar" and "Mission: The Abyssal Shelf" and "Got o the Front" (the later two are obtained at a tower). Pick up "Return to the Abyssal Shelf" from Gryphoneer Windbellow and fly out to Force Camp Front.
At Force Camp Front turn in "Go to the Front" and pick up "Forge Base Mageddon" only if you have a group to help you with it. Return to Shatter Point and then fly from the real Gryphon Master to Honor Hold.
Accept "The Longbeards" and "An Old Gift" from the inn and "The Path of Glory" along with "Weaken the Ramparts" from the castle. "Weaken the Ramparts" is an instance quest, so only get it if you plan to run some of Hellfire Citadel. At an exterior tower you can turn in "Waste Not, Want Not" and pick up "Laying Waste to to the Unwanted" along with being able to turn in "Fel Orc Scavanegers" and picking up "Ill Omens" along with "Unyielding Souls". That's a ton of quests!
Head to the Gan'arg cave which is nearby the tower (you can't miss it) where you'll find "This Caves-a-Rocking" and "A Job for an Intelligent man. Kill Sappers until the quest is done then return to pick up "The Mastermind" which involves killing Z'kral. You can probably solo him or just grab a help of a friend.
Outside of the cave is time for one of the most annoying starter quests ever... "A Job for an Intelligent Man". All outside the cave and across the gash are these things of rolling dirt which you need to kill. This may take awhile... don't bother with hellboars if you've picked up a hellboar quest yet, those are to be done later.
Head on out to the Zeppelin Crash at 49,75 and accept "Incase of Emergency..." and "Ravager Egg Roundup". For the first you'll find the debris all over the place near the Zepplin. Go ahead and get the parts now. For the second, we'll do it later.
Head down to the Armory which is near 53,83 and kill the various ghosts for "Unyielding Souls". There is a busted house to the south of the armory which is near the edge of the world for "An Old Gift". Be careful here, some of the ghosts are VERY annoying like the knights who will charge you. This is worse on a PvP server.
Zeth'gor time, head out to 69,75 and kill the various orcs there for one single cursed talisman. I got mine on the first try, results may vary. Return to the expedition and pick up "Cursed Talismans". Personally I did this now on my Paladin but you can hold off till later if there isn't enough people clearing the camp out where you can easily get to the various spawns.
Head northward to the Path of Glory (the long road between the citadel and the Dark Portal). Here you want to blow up the catapults near the entrance to the portal and pick up 8 skulls. Both quests are easy if you can distract the orcs to blow up the catapults and if no one is ganking you on the road.
Now turn in all of the quests near HH (Honor Hold) and pick up "The Temple of Telhamat" and "Looking to the Leadership". Be sure to turn in the quest at the entrance to the mine.
Now head off to the Temple of Telhamat which is at north west part of the zone around 22,40.
Tune in soon for more! We're updating it as we go along looking for the best way to get you to 70. Expect updates every few days!
Saturday, September 1, 2007
WoW Horde Leveling Guide 60-70
"The Fastest Path to 70!"
Finding quests got you down? The rest of your friends or guild already 70? Want to get to level 70 as fast as possible? Join the crowd! Getting to level 70 fast is the goal of most WoW players. It's true, there are those out there that want to experience the joy of exploring and finding out things on your own. But hey, they are the minority! Most of us are the impatient types that want to get the end game to get the best loot possible, or join that raid to see what few players see, or get to the peak of the PvP ladder.
Without further delay, I present our leveling guide from level 60 to 70. This guide is meant to show you the fastest way to level from 60 to level 70. This is from our experience and research and has proved to be very fast, however there is always room for improvement. So if you see spots for tweaks, please send them in!
Throughout the guide you will find several comments and notes set appart in colored frames. They represent the following:
Blue frames represent instance opportunities. They highlight the instances that are appropriate and available for your level. They mention some of the instance details and link to guides for the instance.
While instances are completely optional and many players feel they slow down your leveling, I strongly suggest them for several reasons. The first being that WoW is an MMO and you should group occasionally. Secondly they provide a break from the straight questing and grinding od the rest of the game. Lastly they provide some of the best gear in the game at your current progression level, which will speed up your questing and leveling once you have finished the instance.
Yellow frames represent grinding opportunities, either for experience or reputation.
There are several areas in the game where it can be more efficient to grind out that next level than to complete quests. While I try to point out quest opportunities at every stage of the game, sometime even with quests you just will not get enough experience for that next level. It may be that you just can't finish some because they are over farmed, or the quest that takes 200 kills for everyone else to get 10 drops took you 10 kills. Either way, you may need to grind occasionally.
The easiest way to follow this guide is to alt-tab to it from WoW after completing a batch of quests. You can also print it out and follow it that way, but ink these days is just too expensive.
Level Sixty to Sixty One
Hellfire Peninsula
Click the image to open a seperate window to our quest database, where you can find additional information on each quest, larger maps and more.
Start off by picking up the quest "Through the Dark Portal" at the entrance of the Dark Portal just outside of it. Go to through the portal to turn it in and accept "Arrival in Outland" and then "Journey to Thrallmar" and take the flight to Thrallmar.
Once there turn in "Journey to Thrallmar " and pick up "Report to Nazgrel ". Turn that in and accept "Eradicate the Burning Legion", also make Thrallmar your home (IE: set your hearth stone to here at the inn). Also pick up "Bonechewer Blood" and "I Work for the Horde".
Turn in "Eradicate the Burning Legion" just outside of Thrallmar at 58,41 and get "Felspark Ravine".
There is a large group of Bonechewer Orcs along with tons of broken machine parts just south of Thrallmar. Pick up the machine parts while killing orcs at the same time to get both "Bonechewer Blood" and "I Work for the Horde" done at once.
Next up head to Felspark Ravine just east of Thrallmar to complete that quest then turn in all quests and gain "Forward Base: Reaver's Fall" and "Apothecary Zelana"
Head to Reaver's Fall around 65,43 to turn in "Forward Base: Reaver's Fall" and gain "Disrupt Their Reinforcements". Head east to 70,45 and 74,38 to complete the quest at the portals and return for the follow up quests "Mission: Gateways Murketh and Shaadrez" and Mission: The Abyssal Shelf". Both of these are insanely fun bombing quests. Once done, take a flight to Spinebreaker Post.
In Spinebreaker finish "Apothecary Zelana" and pick up "Make them Listen", "Preparing the Salve", "Boiling Blood", "The Warp Rifts" and "Wanted: Worg Master Kruush".
Head west out of Spinbreaker to find the MOBs for "Make Them Listen", fight them until you complete the quest and they drop the Mysterious Tome, which starts "Decipher the Tome". Turn in both quests and get "The Battle Horn", the MOB for this can be found around 54,83. Continue this chained with "Bloody Vengeance" at 63,77 and "Honor the Fallen" at 56,77.
Head to the Zeppelin Crash site near 50,75 to pick up the "In Case of Emergency", "Void Walkers Gone Wild" and "Ravager Egg Roundup". Head south west to 49,81 to finish "The Warp Rifts" and "Voidwalkers Gone Wild", and collect the eggs near 36,90. Turn those in and get "Hellboar, the Other White Meat" and "Void Ridge". Kill any of the boars around. When done turn it in to get "Smooth as Butter" which you can complete east of there at 62,66. While there finish "In Case of Emergency" and "Preparing the Slave". Turn all these in at the Zeppelin and Spinebreaker and head to Zeth'Gor near 66,72.
While getting there kill any orcs you see for "Boiling Blood", which can be finished at the cauldron there. You can also find Kruush to complete "Wanted: Worg Master Kruush".
Finish "Void Ridge" near 75,70 and then head back to turn it in and get "From the Abyss". You can finish that at the crystals located neat 80,79.
Return to Thrallmar, turning in all quests on the way and getting "Falcon Watch", "The Assassin", "Forge Camp: Mageddon", Cannons of Rage", Doorway to the Abyss", and "Burden of Souls" while there.
Head to "Forge Camp: Mageddon" at 64,32 to finish it and move onto "Cannons of Rage" at 58,30 and then "Doorway to the Abyss" at 53,27. From there if you can find a group for "Cruel's Intentions" great, if not just skip it until later.
Head south west of Thrallmar, where you can find the goblins for "Burden of Souls" along the wall by Hellfire Citadel, then keep going to 33,43 to find "The Assassin". Keep going west and then south to Falcon Watch, turn in the quest of the same name.
While there pick up "The Great Fissure", "Magic of the Arrakoa", "Birds of a Feather", "Report to Zurai", "Helping the Cenarion Post""In Need of Fellblood", "Trueflight Arrows", "Arelion's Journal", and "Source of the Corruption". Make sure you learn the next level of First Aid while here and grab the flight point.
Fly back to Thrallmar, turn in "Burden of Souls" and "The Assassin" and talk to the people to gain "A Strange Weapon" and then "The Warchief's Mandate". Head west to the Pools of Agonnar and complete "In Need of Felblood", "Arelion's Journal" and "The Agony and the Darkness" (assuming you got it from the item drop that stared "Vile Plans").
Head west to the assassins body again, and start "A Spirit Guide". This leads to "The Mag'har" Head back to Falcon Watch, stopping on the way to finish "The Great Fissure" near 34, 60 and "Trueflight Arrows" near 26,47. Then turn in all quests at Falcon Watch and pick up "The Cleansing Must be Stopped", "Marking the Path", and "Arelion's Secret".
Take a quick flight back to Thrallmar to turn in "The Mag'har" and get the next part, "Messenger to Thrall". Save this quest for a while, until you have a reason to head back to Ogrimmar. Head west and finish "The Cleansing Must be Stopped" along the way in the Pools of Agonnar, and then head down the road to Falcon Watch until you find Magister Aledis (who follows the road on a Blood Elf mount), complete "Arelion's Secret" and get "The Mistress Revealed". To do the next part of this quest you must head west into Zangarmarsh and purchase a bottle of Cenarion Spirits form the innkeeper in Cenarion Refuge. Next run north in Zangarmash to Swamprat Post (since your almost there already) and get the flight point. Fly back to Falcon Watch.
While in Falcon Watch finish off "Arelion's Mistress" with the spirits bought from Zangarmarsh.
Head east of Falcon Watch to finish "Marking the Path" (located at 29,60; 36,66; and 29,60), then head south-east of Falcon Watch to finish "Maric of the Arrakoa" and "Birds of a Feather" in the Den of Haal'esh. Once done, return to town and turn them in.
By this point you will have progressed far enough and gained enough new equipment to handle the first instance in the Outlands if you want to. You should start up the LFG (Looking For Group) tool and set it for The Hellfire Ramparts. If you get a group for this instance you can look forward to some very good gear for the level and at least 1/4 of a level of experience.
If you choose to venture into the instance you can find a guide covering all the strategies and tactics needed right here: TenTonHammer's Guide to the Hellfire Ramparts.
You are now pretty much done in Falcon Watch and should head west to Cenarion Post, which is found just south of the road heading into Zangarmarsh at 15,52. Turn in "Helping the Cenarion Post" and get "Colossal Menace", "Keep Thornfang Hill Clear!", and "Demonic Contamination". You can find the boars to complete the contamination quest all around the area. Once done, turn it in and get and complete "Testing the Antidote".
Next head into the Ruins of Sha'naar to compete "Source of the Corruption", and to talk to the quest giver "Naladu" at 15,58, and you can complete it at 16,65. Continue with this chain with "A Traitor Among Us" (14,63), "The Dreghood Elders" (15,59; 13,60; and 13,58), and then "Arzeth's Demise".
Head north into the pass to finish "Keep Thornfang Hill Clear!", then turn everything back in at Cenarion Post, and then Falcon Watch.
By this time you should be level 61 and ready to move on to Zangarmarsh. Fly to Swamprat Post to continue your adventures.


